Well its been a busy month. I've been creating, rigging and animating Low Polygon 3D characters for an online E-Learning language game. Its pretty cool, they wanted the characters to talk also, so morph targets I created were incorporated into the Unity3D game engine. If you're interested in learning about how they make 3D games for any platform check out Unity3D. I'll post some images of what the characters look like as soon as I get them rendered.
Also coming up....the new short 3D character animation scene for my showreel and some photorealistic vintage Car animation.
bye for now,